09.30.07

PS2 Checksum calculator Update

Posted in Offtopic at 10:37 pm by silence

I’ve got some time to work on this, so I finally added the template feature. You will be able to use templates for various games and the templates are easy to create and understand through the XML format. Still there is no editor for the files, but I’m working on it right now. I hope I can release this in the next two weeks.

Finally an example of a templatefile written with XML:

<?xml version=”1.0″ encoding=”utf-8″?>
<PS2CRCSAVEFIXTEMPLATE version=”1.1″>
<Description>
<DisplayName>Final Fantasy XII (US)</DisplayName>
<Author>Silence</Author>
<URL>www.immortal-forces.net</URL>
<Comment>Should work</Comment>
</Description>
<SanityCheck>
<PerformSanityCheck>1</PerformSanityCheck>
<FileName>SLUS1</FileName>
<FileName>SLUS2</FileName>
<FileSize>123032443324132</FileSize>
<Header>00103400</Header>
</SanityCheck>
<Patch>
<ChecksumType>CRC32</ChecksumType>
<ByteOrder>1</ByteOrder>
<ChecksumOffset>1234</ChecksumOffset>
<CheckSumAreaStartOffset>20</CheckSumAreaStartOffset>
<CheckSumAreaEndOffset>80</CheckSumAreaEndOffset>
</Patch>
</PS2CRCSAVEFIXTEMPLATE>

07.02.07

New PS2 checksum calculator soon?

Posted in Offtopic at 10:01 pm by silence

I’m working right now on a new version of the PS2 checksum calculator tool. There will be a xml based template system, so you can use it with every (PS2) game!

Also CRC16, MD2, MD4, MD5 support will be added.

Stay tuned :)

06.11.07

PS2 Checksum calculator released

Posted in Offtopic at 10:26 pm by silence

Yet another and hopefully usefull tool.

“PS2 Save File CRC32 calculator” was designed to help you modifying your PS2 savegames. A quick tutorial is also included, so you can start right away.

Features:

  • Automatic file fixing
  • Easy to use

It uses QT 4.3.0 and runs on all three major platforms (Windows, MacOS, Linux).

 

03.13.07

Brickfield Modlauncher v4

Posted in Offtopic at 12:10 am by silence

Here comes the latest version of my Battlefield 2 modlauncher.

Whats new:

  • New Brickfield look&feel
  • VCL based (so you don’t need to install DotNet 2.0 anymore)
  • Reads *.utxt files for the mod’s description and title
  • Minor bugfixes

Brickfield Modlauncher 4

11.30.06

New Server

Posted in Offtopic at 1:56 pm by silence

Heya!

I’ve just moved to my new server - so if you can read this, everything works!

06.25.06

Status Update

Posted in General News at 7:41 pm by silence

I just want to say, that I had a lot of things to do in the last time, so I couldn’t post here :)

The work on the Brickfield Browser is progressing, but I’m also working on another, more important project (infos about this soon!).

So stay tuned!

05.26.06

Fixed: 1.3 query

Posted in Brickfield Browser at 1:25 pm by silence

I managed it to rewrite the BF2QueryEx class, so it will now work with all version of BF2 (including 1.3).

Also cleaned up the code a bit.

05.25.06

Thank you Dice!

Posted in Offtopic at 7:33 pm by silence

I just wanted to say thank to Dice for this horror 1.3 patch!

Almost nothing is working anymore ingame, and I have to rewrite the serverquery class in my Browser. On top of that ABR isn’t working anymore how it should… :(

05.23.06

Brickfield Browser update

Posted in Offtopic at 5:21 pm by silence

And here comes another Brickfield Browser update!

I finally finished the main GUI and added some option to the settingsmenu. The overall progress is now about 30%, first alpha should be aviable in a month or two.

Last but not least a screenshot of the GUI:

05.13.06

Another Brickfield Browser update

Posted in Brickfield Browser at 10:11 pm by silence

Ok, this maybe isn’t a big news, but the Browser is now able to parse the playerinfo correctly!

I also updated the screenshot

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