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	<title>Immortal-Forces</title>
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	<link>http://immortal-forces.net</link>
	<description>Coding, Tools and nothing more</description>
	<lastBuildDate>Sun, 30 Sep 2007 20:37:57 +0000</lastBuildDate>
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			<item>
		<title>PS2 Checksum calculator Update</title>
		<link>http://immortal-forces.net/2007/09/30/ps2-checksum-calculator-update/</link>
		<comments>http://immortal-forces.net/2007/09/30/ps2-checksum-calculator-update/#comments</comments>
		<pubDate>Sun, 30 Sep 2007 20:37:05 +0000</pubDate>
		<dc:creator>silence</dc:creator>
				<category><![CDATA[Offtopic]]></category>

		<guid isPermaLink="false">http://immortal-forces.net/2007/09/30/ps2-checksum-calculator-update/</guid>
		<description><![CDATA[I&#8217;ve got some time to work on this, so I finally added the template feature. You will be able to use templates for various games and the templates are easy to create and understand through the XML format. Still there is no editor for the files, but I&#8217;m working on it right now. I hope [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve got some time to work on this, so I finally added the template feature. You will be able to use templates for various games and the templates are easy to create and understand through the XML format. Still there is no editor for the files, but I&#8217;m working on it right now. I hope I can release this in the next two weeks.</p>
<p style="text-align: center"><img src="http://immortal-forces.net/screenshots/ps2savefilefix2.png" /></p>
<p align="left"> Finally an example of a templatefile written with XML:</p>
<blockquote>
<p align="left">&lt;?xml version=&#8221;1.0&#8243; encoding=&#8221;utf-8&#8243;?&gt;<br />
&lt;PS2CRCSAVEFIXTEMPLATE version=&#8221;1.1&#8243;&gt;<br />
&lt;Description&gt;<br />
&lt;DisplayName&gt;Final Fantasy XII (US)&lt;/DisplayName&gt;<br />
&lt;Author&gt;Silence&lt;/Author&gt;<br />
&lt;URL&gt;www.immortal-forces.net&lt;/URL&gt;<br />
&lt;Comment&gt;Should work&lt;/Comment&gt;<br />
&lt;/Description&gt;<br />
&lt;SanityCheck&gt;<br />
&lt;PerformSanityCheck&gt;1&lt;/PerformSanityCheck&gt;<br />
&lt;FileName&gt;SLUS1&lt;/FileName&gt;<br />
&lt;FileName&gt;SLUS2&lt;/FileName&gt;<br />
&lt;FileSize&gt;123032443324132&lt;/FileSize&gt;<br />
&lt;Header&gt;00103400&lt;/Header&gt;<br />
&lt;/SanityCheck&gt;<br />
&lt;Patch&gt;<br />
&lt;ChecksumType&gt;CRC32&lt;/ChecksumType&gt;<br />
&lt;ByteOrder&gt;1&lt;/ByteOrder&gt;<br />
&lt;ChecksumOffset&gt;1234&lt;/ChecksumOffset&gt;<br />
&lt;CheckSumAreaStartOffset&gt;20&lt;/CheckSumAreaStartOffset&gt;<br />
&lt;CheckSumAreaEndOffset&gt;80&lt;/CheckSumAreaEndOffset&gt;<br />
&lt;/Patch&gt;<br />
&lt;/PS2CRCSAVEFIXTEMPLATE&gt;</p>
</blockquote>
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		</item>
		<item>
		<title>New PS2 checksum calculator soon?</title>
		<link>http://immortal-forces.net/2007/07/02/new-ps2-checksum-calculator-soon/</link>
		<comments>http://immortal-forces.net/2007/07/02/new-ps2-checksum-calculator-soon/#comments</comments>
		<pubDate>Mon, 02 Jul 2007 20:01:39 +0000</pubDate>
		<dc:creator>silence</dc:creator>
				<category><![CDATA[Offtopic]]></category>

		<guid isPermaLink="false">http://immortal-forces.net/2007/07/02/new-ps2-checksum-calculator-soon/</guid>
		<description><![CDATA[I&#8217;m working right now on a new version of the PS2 checksum calculator tool. There will be a xml based template system, so you can use it with every (PS2) game!
Also CRC16, MD2, MD4, MD5 support will be added.
Stay tuned  
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m working right now on a new version of the PS2 checksum calculator tool. There will be a xml based template system, so you can use it with every (PS2) game!</p>
<p>Also CRC16, MD2, MD4, MD5 support will be added.</p>
<p>Stay tuned <img src='http://immortal-forces.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PS2 Checksum calculator released</title>
		<link>http://immortal-forces.net/2007/06/11/ps2-checksum-calculator-released/</link>
		<comments>http://immortal-forces.net/2007/06/11/ps2-checksum-calculator-released/#comments</comments>
		<pubDate>Mon, 11 Jun 2007 20:26:29 +0000</pubDate>
		<dc:creator>silence</dc:creator>
				<category><![CDATA[Offtopic]]></category>

		<guid isPermaLink="false">http://immortal-forces.net/2007/06/11/ps2-checksum-calculator-released/</guid>
		<description><![CDATA[Yet another and hopefully usefull tool.
&#8220;PS2 Save File CRC32 calculator&#8221; was designed to help you modifying your PS2 savegames. A quick tutorial is also included, so you can start right away.
Features:

Automatic file fixing
Easy to use

It uses QT 4.3.0 and runs on all three major platforms (Windows, MacOS, Linux).
&#160;

]]></description>
			<content:encoded><![CDATA[<p>Yet another and hopefully usefull tool.</p>
<p>&#8220;PS2 Save File CRC32 calculator&#8221; was designed to help you modifying your PS2 savegames. A quick tutorial is also included, so you can start right away.</p>
<p><strong>Features:</strong></p>
<ul>
<li>Automatic file fixing</li>
<li>Easy to use</li>
</ul>
<p>It uses QT 4.3.0 and runs on all three major platforms (Windows, MacOS, Linux).</p>
<p align="center">&nbsp;</p>
<p style="text-align: center"><img src="http://immortal-forces.net/screenshots/ps2savefilefix1.png" height="233" width="350" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Brickfield Modlauncher v4</title>
		<link>http://immortal-forces.net/2007/03/13/brickfield-modlauncher-v4/</link>
		<comments>http://immortal-forces.net/2007/03/13/brickfield-modlauncher-v4/#comments</comments>
		<pubDate>Mon, 12 Mar 2007 22:10:24 +0000</pubDate>
		<dc:creator>silence</dc:creator>
				<category><![CDATA[Offtopic]]></category>

		<guid isPermaLink="false">http://immortal-forces.net/?p=20</guid>
		<description><![CDATA[Here comes the latest version of my Battlefield 2 modlauncher.
Whats new:

New Brickfield look&#38;feel
VCL based (so you don&#8217;t need to install DotNet 2.0 anymore)
Reads *.utxt files for the mod&#8217;s description and title
Minor bugfixes


]]></description>
			<content:encoded><![CDATA[<p>Here comes the latest version of my Battlefield 2 modlauncher.</p>
<p>Whats new:</p>
<ul>
<li>New Brickfield look&amp;feel</li>
<li>VCL based (so you don&#8217;t need to install DotNet 2.0 anymore)</li>
<li>Reads *.utxt files for the mod&#8217;s description and title</li>
<li>Minor bugfixes</li>
</ul>
<p><img src="http://immortal-forces.net/screenshots/brfbrowser4.png" title="Brickfield Modlauncher 4" alt="Brickfield Modlauncher 4" align="middle" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>New Server</title>
		<link>http://immortal-forces.net/2006/11/30/new-server/</link>
		<comments>http://immortal-forces.net/2006/11/30/new-server/#comments</comments>
		<pubDate>Thu, 30 Nov 2006 11:56:02 +0000</pubDate>
		<dc:creator>silence</dc:creator>
				<category><![CDATA[Offtopic]]></category>

		<guid isPermaLink="false">http://test.ultimate-space.de/?p=19</guid>
		<description><![CDATA[Heya!
I&#8217;ve just moved to my new server &#8211; so if you can read this, everything works!
]]></description>
			<content:encoded><![CDATA[<p>Heya!</p>
<p>I&#8217;ve just moved to my new server &#8211; so if you can read this, everything works!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Status Update</title>
		<link>http://immortal-forces.net/2006/06/25/status-update/</link>
		<comments>http://immortal-forces.net/2006/06/25/status-update/#comments</comments>
		<pubDate>Sun, 25 Jun 2006 17:41:22 +0000</pubDate>
		<dc:creator>silence</dc:creator>
				<category><![CDATA[General News]]></category>

		<guid isPermaLink="false">http://www.immortal-forces.net/?p=18</guid>
		<description><![CDATA[I just want to say, that I had a lot of things to do in the last time, so I couldn&#8217;t post here  
The work on the Brickfield Browser is progressing, but I&#8217;m also working on another, more important project (infos about this soon!).
So stay tuned!
]]></description>
			<content:encoded><![CDATA[<p>I just want to say, that I had a lot of things to do in the last time, so I couldn&#8217;t post here <img src='http://immortal-forces.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>The work on the Brickfield Browser is progressing, but I&#8217;m also working on another, more important project (infos about this soon!).</p>
<p>So stay tuned!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fixed: 1.3 query</title>
		<link>http://immortal-forces.net/2006/05/26/fixed-13-query/</link>
		<comments>http://immortal-forces.net/2006/05/26/fixed-13-query/#comments</comments>
		<pubDate>Fri, 26 May 2006 11:25:04 +0000</pubDate>
		<dc:creator>silence</dc:creator>
				<category><![CDATA[Brickfield Browser]]></category>

		<guid isPermaLink="false">http://www.immortal-forces.net/?p=17</guid>
		<description><![CDATA[I managed it to rewrite the BF2QueryEx class, so it will now work with all version of BF2 (including 1.3).
Also cleaned up the code a bit.
]]></description>
			<content:encoded><![CDATA[<p>I managed it to rewrite the BF2QueryEx class, so it will now work with all version of BF2 (including 1.3).</p>
<p>Also cleaned up the code a bit.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Thank you Dice!</title>
		<link>http://immortal-forces.net/2006/05/25/thank-you-dice/</link>
		<comments>http://immortal-forces.net/2006/05/25/thank-you-dice/#comments</comments>
		<pubDate>Thu, 25 May 2006 17:33:26 +0000</pubDate>
		<dc:creator>silence</dc:creator>
				<category><![CDATA[Offtopic]]></category>

		<guid isPermaLink="false">http://www.immortal-forces.net/?p=16</guid>
		<description><![CDATA[I just wanted to say thank to Dice for this horror 1.3 patch!
Almost nothing is working anymore ingame, and I have to rewrite the serverquery class in my Browser. On top of that ABR isn&#8217;t working anymore how it should&#8230;  
]]></description>
			<content:encoded><![CDATA[<p>I just wanted to say thank to Dice for this horror 1.3 patch!</p>
<p>Almost nothing is working anymore ingame, and I have to rewrite the serverquery class in my Browser. On top of that ABR isn&#8217;t working anymore how it should&#8230; <img src='http://immortal-forces.net/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Brickfield Browser update</title>
		<link>http://immortal-forces.net/2006/05/23/brickfield-browser-update-2/</link>
		<comments>http://immortal-forces.net/2006/05/23/brickfield-browser-update-2/#comments</comments>
		<pubDate>Tue, 23 May 2006 15:21:47 +0000</pubDate>
		<dc:creator>silence</dc:creator>
				<category><![CDATA[Offtopic]]></category>

		<guid isPermaLink="false">http://www.immortal-forces.net/?p=15</guid>
		<description><![CDATA[And here comes another Brickfield Browser update!
I finally finished the main GUI and added some option to the settingsmenu. The overall progress is now about 30%, first alpha should be aviable in a month or two.
Last but not least a screenshot of the GUI:

]]></description>
			<content:encoded><![CDATA[<p>And here comes another Brickfield Browser update!</p>
<p>I finally finished the main GUI and added some option to the settingsmenu. The overall progress is now about 30%, first alpha should be aviable in a month or two.</p>
<p>Last but not least a screenshot of the GUI:</p>
<p><a target="_blank" href="http://www.immortal-forces.net/screenshots/brfbrowser3.png"><img align="middle" src="http://www.immortal-forces.net/screenshots/brfbrowser3_t.png" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Another Brickfield Browser update</title>
		<link>http://immortal-forces.net/2006/05/13/another-brickfield-browser-update/</link>
		<comments>http://immortal-forces.net/2006/05/13/another-brickfield-browser-update/#comments</comments>
		<pubDate>Sat, 13 May 2006 20:11:15 +0000</pubDate>
		<dc:creator>silence</dc:creator>
				<category><![CDATA[Brickfield Browser]]></category>

		<guid isPermaLink="false">http://www.immortal-forces.net/blog/?p=13</guid>
		<description><![CDATA[Ok, this maybe isn&#8217;t a big news, but the Browser is now able to parse the playerinfo correctly!
I also updated the screenshot 
]]></description>
			<content:encoded><![CDATA[<p>Ok, this maybe isn&#8217;t a big news, but the Browser is now able to parse the playerinfo correctly!</p>
<p>I also updated the <a target="_blank" href="http://www.immortal-forces.net/screenshots/brfbrowser2.png">screenshot </a></p>
]]></content:encoded>
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